Friday, March 17, 2023

Weekly Update (Mar 17th) Battle Machine Level 30!

 

Town Hall Level 12 - Week 9




Trophies = 2772 (Master League III)

Here's the latest update from the ninth week following the TH12 upgrade.  It's been a quiet week in the main village with Clan War League completed and no Clan Games.  I did get a bunch of upgrades completed and moved the Barb King to level 50.  This means that all heroes are finally at the max level for TH11 - now we can start on the TH12 hero upgrades!  Here's what the base looks like right now.



Current Upgrades in Progress

Elixir Collector - Level 15

Gold Mine - Level 15

Air Defense - Level 10

Wizard Tower - Level 11

Air Defense - Level 10

I decided to plow ahead and get the other two air defenses completed.  It leaves the base a bit exposed but I have three x-bows and three inferno towers near the center of the base so fingers crossed.  As I'm writing this, the last attack on the base just took place.  7 x level 2 e-drags and 10 x level 7 loons but only a 2* at 76% damage.  Not the strongest attack at this level but at least it wasn't a 3* loss.

Just the one 3* loss this week but again it was level 3 e-drags and level 8 loons that did the damage.  Hopefully when the last of the air defenses is complete, I can put a stop to those.

The Earthquake spell has been upgraded and on the troop front I'm upgrading the Giants to Level 9 based on the research I shared in the blog last week.

Builder Base


Trophies - 2977

In the Builder Base,  I've kicked off the upgrade of the Battle Machine to level 30.  The upgrade only has one day and four hours to go!  This will complete the final step for the sixth builder and I hope to include a video of the final upgrade in next week's blog - stay tuned!

As a reminder the requirements for the sixth builder are:

- Builder Hall to level 9 (Done)

- Gear up 3 defenses in the Home Base (Done)

- Upgrade Cannon Carts to level 18 (Done)

- Upgrade Mega Tesla to level 9 (Done)

- Upgrade Battle Machine to level 30 (upgrading to level 30)

From there, we will take a look at further upgrades as well as some long overdue base redesign to see if we can move up the rankings.



Tip of the Week


Let's continue our look at troop upgrades for TH12.  Last week we I recommended that you consider the Giant early in your upgrade plans when you get to TH12, now let's look at the Balloon (or loon).  

At TH12, the Loon can be upgraded from Level 7 to 8.  This change in stats is shown below:

Damage Per Second (DPS) : 198 + 38 = 236

Hit points (HP) : 690 + 150 = 840

The total upgrade value points or UVP (increase in DPS + increase HP) = (38 + 150) = 188

This upgrade costs 7,700,000 Elixir or 40,957 per upgrade value point


So where do Loons fit into the upgrade list?

1.) Giant     24K / UVP
2.) Loons.   41K / UVP
3.) Barb      193K / UVP
4.) Archer   900K / UVP

Quite good value but only half the value of the Giant upgrade that we look at last week.

Also consider the following:

1 Level 8 Loon delivers 236 DPS and has 840 Hit Points - however it takes up 5 housing spaces

5 level 9 Barbs deliver 5*38 = 190 DPS and have 5*230 = 1150 Hit Points

5 level 9 Archers deliver 5*31 = 155 DPS and have 5*56 = 280 Hit Points

So a group of 5 barbs will do nearly as much damage as a Loon but can take more damage.  Of course, they can get held up by walls and don't do well with splash damage so use them strategically.  Level 8 loons work well as clean up troops behind e-drags and be very effective when protected by the Grand Warden (in flight mode) and sped up with rage spells.

Next week we'll do a review of the Wizard and see if he can knock the Giant off the number 1 spot.

Until then
Clash On!

Dark Destroyer.

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